News‎ > ‎

Open Positions (as of May 30, 2011)

posted May 30, 2011 4:59 PM by Eric Piper   [ updated May 30, 2011 5:36 PM ]
iOS Game Project #1 ("Angry Birds" style game)

Programmer - Physics-based programming will be very important for this game, so a programmer with experience or interest in this area would be welcome. This game may be coded using Flash, or we are considering using cocos2d for iPhone. This will be a single-player game, so no complex networking will be needed. Check out Paul's blog@Wildbunny for some great tutorials on physics programming that are especially well-suited for this project.

2D Artist - This game uses a side-scrolling 2D platformer art style, so we need someone who can work in this style. It is important that the characters used in the game have a unique style that is clean and flashy. So we need an artist who can develop a clear vision for the characters in this game.

    For a summary of this project, see the relevant news article.

iOS Game Project #2 (simple, controversial game)

Programmer - No complex physics programming is needed for this game. There will be AI interactions on a large scale, so we need someone who can develop complex AI scripting. We would like this game to support both single-player and multiplayer support for up to 4 players, either via a Wi-Fi network and possibly with online matchmaking support. We are considering using Flash or cocos2d for iPhone.

2D Artist - This game will feature a top-down perspective, so we are planning to use isometric style 2D art. The graphical style will be extremely simple (think stick figures and wireframes). The challenge will be making this simple style appear slick and pretty in a minimalist sort of way. A programmer with experience in creating graphics could fill this role.

    For a summary of this project, see the relevant news article.
    
    See the Why Join? section for more information about compensation for team members. Feel free to contact us if you have any questions.